Statue

Enemy that fires beams but cannot be destroyed

An enemy that fires beams but cannot be destroyed, and stops attacking when Link approaches. Appears as a type of stone statue soldier.

Trivia

  • The statue appears attackable but cannot be destroyed, leaving an impression on players as a unique existence.
  • It has the habit of stopping attacks when Link approaches, and the movement pattern at that time is key to strategy.
  • Two types of designs exist in the game, and they are sometimes placed in front of boss rooms or important locations.
  • The attack beam can be blocked with a shield, but only if facing it frontally.

Alternate names

Statue Armos Armos Soldier

Tags

Profile

Species
Statue

Appearance

Overall appearance
Humanoid stone statue soldier. Moves slowly while guarding the surroundings and performs beam-like attacks. Two types of designs exist with differences in color and detailed shapes, but the characteristics are the same.
Distinguishing features
  • Stone body
  • Behavior of starting to move from a stationary state
  • Glowing parts during beam attacks
Iconic items
  • Beam
  • Stone Shield
  • Soldier armor-like design

Personality and abilities

Core personality
Silent
Detailed personality
A lifeless statue with unknown will, but as an enemy, it attacks Link. It has the characteristic of stopping movement during attacks.
Keywords
  • Expressionless
  • Immortal
  • Guardian
  • Passive
  • Intimidating
Talents
  • Beam Attack
  • Blocking Enemy's Path
  • Rigid Durability
Skills
  • High-power beam emission forward
  • Dynamic vigilance behavior
Motivation
Presumed to prevent Link from approaching.
Habits
Stops moving during attacks, and stops attacking when Link approaches.

History

Backstory
Stone statue enemy entrusted with guarding inside Hyrule's labyrinths. Impossible to destroy, functions as a puzzle-like obstacle while harassing the player with long-range attacks.
Debut date
February 21, 1986
Work title
The Legend of Zelda
Media type
Game

First Appearance

Significant event
First Appearance
Description
Appears as an enemy character in the Family Computer Disk System game 'The Legend of Zelda'.

Design Diversification

Significant event
Design Diversification
Description
Two types of designs exist, with no change in attack patterns against the player, but differences in appearance.

Role in Game Mechanics

Significant event
Role in Game Mechanics
Description
Because it is indestructible, the player must dodge attacks while conquering the labyrinth.

Relationships

Hyrule Dungeon Monsters

Hyrule Dungeon Monsters: guard

Media appearances

The Legend of Zelda

Game / Supporting

1986 Family Computer Disk System

Voice cast and creators

Shigeru Miyamoto

Creator name
Shigeru Miyamoto
Role
Original author

Takashi Tezuka

Creator name
Takashi Tezuka
Role
Character Designer

Keiji Terui

Creator name
Keiji Terui
Role
Writer

Nintendo Information Development Division

Creator name
Nintendo Information Development Division
Role
Animation Studio

Nintendo

Creator name
Nintendo
Role
Publisher

Related goods