Statue
Enemy that fires beams but cannot be destroyed
An enemy that fires beams but cannot be destroyed, and stops attacking when Link approaches. Appears as a type of stone statue soldier.
Trivia
- The statue appears attackable but cannot be destroyed, leaving an impression on players as a unique existence.
- It has the habit of stopping attacks when Link approaches, and the movement pattern at that time is key to strategy.
- Two types of designs exist in the game, and they are sometimes placed in front of boss rooms or important locations.
- The attack beam can be blocked with a shield, but only if facing it frontally.
Alternate names
Statue
Armos
Armos Soldier
Profile
- Species
- Statue
Appearance
- Overall appearance
- Humanoid stone statue soldier. Moves slowly while guarding the surroundings and performs beam-like attacks. Two types of designs exist with differences in color and detailed shapes, but the characteristics are the same.
- Distinguishing features
-
- Stone body
- Behavior of starting to move from a stationary state
- Glowing parts during beam attacks
- Iconic items
-
- Beam
- Stone Shield
- Soldier armor-like design
Personality and abilities
- Core personality
- Silent
- Detailed personality
- A lifeless statue with unknown will, but as an enemy, it attacks Link. It has the characteristic of stopping movement during attacks.
- Keywords
-
- Expressionless
- Immortal
- Guardian
- Passive
- Intimidating
- Talents
-
- Beam Attack
- Blocking Enemy's Path
- Rigid Durability
- Skills
-
- High-power beam emission forward
- Dynamic vigilance behavior
- Motivation
- Presumed to prevent Link from approaching.
- Habits
- Stops moving during attacks, and stops attacking when Link approaches.
History
- Backstory
- Stone statue enemy entrusted with guarding inside Hyrule's labyrinths. Impossible to destroy, functions as a puzzle-like obstacle while harassing the player with long-range attacks.
- Debut date
- February 21, 1986
- Work title
- The Legend of Zelda
- Media type
- Game
First Appearance
- Significant event
- First Appearance
- Description
- Appears as an enemy character in the Family Computer Disk System game 'The Legend of Zelda'.
Design Diversification
- Significant event
- Design Diversification
- Description
- Two types of designs exist, with no change in attack patterns against the player, but differences in appearance.
Role in Game Mechanics
- Significant event
- Role in Game Mechanics
- Description
- Because it is indestructible, the player must dodge attacks while conquering the labyrinth.
Relationships
Hyrule Dungeon Monsters
Hyrule Dungeon Monsters: guard
Media appearances
The Legend of Zelda
Game / Supporting
1986 Family Computer Disk System
Voice cast and creators
Shigeru Miyamoto
- Creator name
- Shigeru Miyamoto
- Role
- Original author
Takashi Tezuka
- Creator name
- Takashi Tezuka
- Role
- Character Designer
Keiji Terui
- Creator name
- Keiji Terui
- Role
- Writer
Nintendo Information Development Division
- Creator name
- Nintendo Information Development Division
- Role
- Animation Studio
Nintendo
- Creator name
- Nintendo
- Role
- Publisher