Tartnuck

A sturdy knight enemy clad in armor

An armored knight-type enemy character that appears in The Legend of Zelda (1986). It is characterized by its high defense that blocks all frontal attacks with its shield. Bomb-based tactics are effective, but it has no means of defense against attacks from behind. It has a behavior pattern of pursuing Link on the map.

Trivia

  • All frontal attacks are blocked by the shield, producing a 'ching' sound.
  • Only bombs can bypass the defense to deal damage.
  • It engages in pursuit behavior, changing course toward Link when aligned on vertical or horizontal axes.
  • Color variants exist, with the blue having higher attack power and durability than the red.
  • Remains strongly in players' memories as one of the tough early Famicom enemies.

Alternate names

Tartnuck Armored Knight Tartnuck Knight

Tags

Profile

Species
Enemy Monster

Appearance

Overall appearance
Appearance of a knight wearing thick metal armor all over its body. There are two color variants: red or blue, with the blue having higher attack power and durability than the red. It deflects all frontal attacks with its shield, making it difficult to inflict damage with swords or arrows.
Distinguishing features
  • Heavy full-body armor
  • Defends the front with a shield
  • Red and blue color variants
Iconic items
  • Shield
  • Sword
  • Armor
  • Bombs

Personality and abilities

Core personality
Defensive
Detailed personality
High durability and extremely high defense, blocking all frontal attacks with its shield, forcing players to struggle with direct assaults. It pursues Link and changes its direction to chase when aligned on the vertical or horizontal axis. It can be defeated by skillfully using bombs to attack from behind.
Keywords
  • High defense
  • Hard armor
  • Enemy
  • Pursuit
  • Bombs are a weakness
  • Knight type
Talents
  • High defense
  • Frontal attack resistance
  • Enemy pursuit
Skills
  • Defense with shield
  • Pursuit via direction changes
  • Weakness to rear attacks
Motivation
To attack and hinder Link.

History

Backstory
A knight-type enemy belonging to the army of the great demon king Ganon, standing in Link's way across various places in Hyrule. Its powerful frontal defense demands strategic approaches from the player.
Debut date
February 21, 1986
Work title
The Legend of Zelda
Media type
Game

First Appearance

Significant event
First Appearance
Description
First appeared in the Famicom Disk System software The Legend of Zelda.

Role as an Enemy Character

Significant event
Role as an Enemy Character
Description
Blocks Link's progress with high defense that prevents all frontal attacks and pursuit behavior.

Relationships

Ganon

Minion

Blocks Link's path as one of the army forces

Ganon’s Army

Ganon’s Army: unknown

Media appearances

The Legend of Zelda

Game / Supporting

1986 Famicom Disk System

Voice cast and creators

Shigeru Miyamoto

Creator name
Shigeru Miyamoto
Role
Original author

Takashi Tezuka

Creator name
Takashi Tezuka
Role
Game Designer

Hiroshi Yamauchi

Creator name
Hiroshi Yamauchi
Role
Producer

Koji Kondo

Creator name
Koji Kondo
Role
Composer

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