Characters
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A woman who taught Kino how to handle firearms and the wisdom of travel. An important figure who gives crucial lessons in the story of Kino's Journey.
A man traveling with Master in his younger days. Proficient in handling firearms and mechanical maintenance, he possesses various assassination tools, making him a highly mysterious figure. He appears as a nonchalant gentleman, but his true nature is vicious, with abilities rivaling those of Master.
A girl sold into slavery by her fiancé, now running a photo shop with Sou.
A girl with braids from the lowest class of a poor country. She wishes to be bought by Shizu.
A talking white dog that speaks in a calm and polite tone. A reliable partner continuing the journey with Shizu.
A young woman living in the Kind Country, the daughter of an innkeeper, aspiring to become a tourist guide.
Protagonist of the second game version. A traveler originating from the Country Abundant in Fuel, the homeland of the original Kino.
A tall, black-haired young man traveling in search of a country where he can settle down, and a master of superb swordsmanship.
Foto's partner, a small sharp-tongued Motorrad. Continues traveling together in the world of Kino's Journey.
A hover tank with self-awareness that acts independently, a mechanical lifeform appearing in 'Kino's Journey'.
A taciturn girl with high intelligence who meets Shizu and travels with him. She possesses insight and calmness hidden within her silence.
Lymphocyte that produces antibodies to eliminate pathogens. Plays an important role in the body's immune system.
An immune cell that releases histamine to trigger allergic reactions, depicted as a mysterious man holding an umbrella.
An aberrant cell that infinitely proliferates, tries to hijack healthy cells, and harms the human body.
The liaison of the immune system that conveys antigen information to helper T cells. It presents fragments of antigens from pathogens that have invaded the body and induces an immune response.
An immune cell that responds to parasitic infections, depicted as an aggressive and cool female character.
Precursor cell of red blood cells, in the state before growing in the bone marrow and being released into the body.
A lymphocyte that conveys antigen information and gives orders to immune cells as the commander.
Appears in ''Cells at Work! Friend'', a lymphocyte who calls subordinates ''lackeys'' with a slightly superior attitude.
An immature cell that undergoes training in the thymus and is the precursor stage of T cells that will differentiate into helper T cells in the future.
An infectious virus that attaches to human cells, zombifies them, and proliferates inside the body. One of the main antagonists in the Cells at Work! world.
Takes an overbearing attitude but is inwardly timid and struggles to fit in with other cells. Poor at communication and feels lonely, yet is relied upon by those around him.
A muscular athletic type serving as the leader figure of the immune system's combat unit. A hot-blooded jock who can be rough in speech and actions toward weaker red blood cells and such, but also has a side that cares deeply for comrades.
A woman with a gentle and calm tone, she is the leader of powerful immune cells that capture and kill foreign substances. She is a reliable presence who exterminates external enemies in groups while also responsible for nurturing erythroblasts and immature thymocytes.